Will update when my 64bit Wine installation's finished. I didn't download the script in the first link, preferring to do it manually (it's faster!), and it worked perfectly for me. I've tried a bunch of things today and am currently redownloading Wine so I can reinstall myself. ~~Theoretically, you just need to do this to be able to download the files, and install Wine as 64bit, not 32. The Action Building game where you team up with other players to build massive forts and battle against hordes of monsters, all while crafting and looting in giant worlds where no two games are ever the same. Leaving my error log for smarter folks to look at in a reply. That said, the thing I did before (Mac Steam with some file fiddling to force download Ylands, then run with Wine) could potentially work, if I ever figure out what's not working.
Upon digging, my error log has a lot of Direct3D errors before ultimately falling to a stack overflow, but theoretically my Intel HD Graphics 5000 should be DirectX 11 compatible, so I'm not sure if it's Wine or something else. WINEPREFIX=~/.wine64 wine ~/Downloads/SteamSetup.exe WINEARCH=win64 WINEPREFIX=~/.wine64 winecfgĬlicked OK on the popup window without changing anything, then entered Specifically, I downloaded SteamSetup.exe to my Downloads folder. Something about OpenGL/Direct3D.ĭo the steps here and install Steam from that dialogue. TL DR: Got Install button to appear in Steam, but game can't start. Boot Camp may work if your machine is good enough. Macintosh operating systems (macOS) cannot use OpenGL Compute Shaders which are a hard requirement for the game, so you can't use Wine or Parallels or any virtualization method.